Youn

Created by: Jay Hailey, Garry Stahl
Appearance: STOM, STB-600 game
Number of Members: 6 billion
Nature of Members: Youn are humanoid mammals averaging 1.7 meters in height. Youn have a broader than average flat nose and eyes that have a horizontal slit pupil. Their jaws are heavy holding the large grinding teeth typical of the species.  They also have a cranial ridge that attaches the heavy jaw muscles.  A Youn bite is powerful and can crush nut shells easily.  A Youn has a skull that resembles a cross between a Neanderthal and an upland gorilla.  They have large heads for their body size by human standards.  Their faces are wreathed in whiskers that once had the same function as cat whiskers, and still do function. A Youn with its whiskers cut off is twitchy. The sensory function has become secondary, and they primarily function in Youn society as part of Youn body language. The whiskers are highly mobile from the aggressive full forward to sleeked back against the head in surprise or fear. Their heads are also covered in hair with the males having beards. Most Youn males wear a beard with the difficulty in cutting your beard and not cutting your whiskers. A Youn with a clean shaven face is the mark of a successful man that can afford a careful barber.
        Youn have a five digit hand.  It is noted for the fine pads on the palm and fingers much like the pads of a cat.  They have narrow and some times sharp fingernails.  They walk plantigrade and have similar pads on their feet and toes.
        Youn are omnivores with a preference for veggies and the ability to digest cellulose. To that end they have a larger than normal gut, and to a person look potbellied. It does mean that Youn can eat nearly anything animal or vegetable, and in extreme circumstances will.
        Youn have a 10 month gestation giving birth usually to twins.  The babies are small but well developed.  Females have pectoral mammaries with four teats.
Organization: Guild. While the Youn have a separate civil government from the Youn Independent Merchant's Guild, it is an open secret that what the Guild wants the Guild gets. Real power rests in the election of the Guild officers and everyone knows it.
Game Role: A source of characters and or problems.
World Role: Live their lives.
Relative Influence: Major. Youn are one of the charter powers signing the Zantree Alliance and have a great deal of influence on that body.
Public or Secret?: Public
Publicly Stated Goal: Make money and friends, in that order.
Relative Wealth: Great. Youn own 65% of the cargo carrying capacity in the Zantree Alliance.
Group advantages: Diplomacy and trading. Most Youn, most, can talk a snake out of its skin. Those Youn that do not hone this skill or take it for granted are known by a special and disgusting word; 'poor'. On the principle that you get more flies with honey than with vinegar Youn have a dozen ways to say "yes, but almost" and "no, but might be yes if you give a little". Exacting races like the Kee consider them prevaricating, and dishonest. Direct races like the Tabooists find the talk-around tiring. Say what you want and get it over with. To the Youn it is all part of the game.
Special Abilities: Youn are sensitive to subsonic air vibrations due to their whiskers.
Group disadvantages: Youn are know as money grubbing capitalists, and that doesn't sit well in all places. Their positive trading reputation can work against them in certain circles.
Those who favor them: People with goods to move, places to get, or being paid by them.
Those opposed to them: Socialists, merchants that are not part of their Guild, Ferengi, Orions.
Area of Operation: The Zantree alliance, Oz node, Balmorian Federation, edges of the Klingon Empire and the implosion zone.
Headquarters Location: Tilayoun
Public Face: We have it, you need it. You have it, we want it. Will buy, sell, and trade.
Notable Members: None as of yet.
History of the Organization: The Youn have experienced the usual ups and down of any species in the pre warp years. It wasn't until they moved out among the stars that the Youn specialty of trading developed. True, being a Trader was the glamor profession that seldom if ever equaled the fantasy around it. But it was one trade among many.
       Once the Youn moved into space Trading became the consuming passion. The Youn hire the Kee as accountants, the Poong to do the computer programing and so forth. They now have a field wide open enough to indulge the universal desire to be a Trader.
       The signing of the Zantree Alliance put the Youn in the driver seat where trading was concerned. The recent Kliges'chee Troubles have wiped out those concessions, but the arrival of the Federation on the scene has tossed the door wide open. A galaxy awaits to be traded with.
 
 

This is a work of fiction. All characters, places, and situations are fictional. Any resemblance to persons, places, or situations living or dead is coincidental.

© Garry Stahl: 1997-2006 unless other Copyrights apply. All rights reserved, re-print only with permission.

 
 
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