Youn
Created by: Jay Hailey, Garry Stahl
Appearance: STOM, STB-600 game
Number of Members: 6 billion
Nature of Members: Youn are humanoid mammals averaging 1.7
meters in height. Youn have a
broader than
average flat nose and eyes that have a horizontal slit pupil. Their
jaws are heavy holding the large grinding teeth typical of the
species. They also have a cranial ridge that attaches the heavy
jaw
muscles. A Youn bite is powerful and can crush nut shells
easily. A
Youn has a skull that resembles a cross between a Neanderthal and an
upland gorilla. They have large heads for their body size by
human
standards. Their
faces are wreathed in whiskers that once had the same function as cat
whiskers, and still do function. A Youn with its whiskers cut off is
twitchy. The sensory function has become secondary, and they primarily
function in Youn society as part of Youn body language. The whiskers
are highly mobile from the aggressive full forward to sleeked back
against the head in surprise or fear. Their heads are also covered in
hair with the males having beards. Most Youn males wear a beard with
the difficulty in cutting your beard and not cutting your whiskers. A
Youn with a clean shaven face is the mark of a successful man that can
afford a careful barber.
Youn have a five digit
hand. It is noted for the fine pads on the
palm and fingers much like the pads of a cat. They have narrow
and
some times sharp fingernails. They walk plantigrade and have
similar
pads on their feet and toes.
Youn are omnivores with a
preference for veggies and the ability
to digest cellulose. To that end they have a larger than normal gut,
and to a person look potbellied. It does mean that Youn can eat nearly
anything animal or vegetable, and in extreme circumstances will.
Youn have a 10 month
gestation giving birth usually to twins. The
babies are small but well developed. Females have pectoral
mammaries
with four teats.
Organization: Guild. While the Youn have a separate
civil government from the Youn Independent Merchant's Guild, it is an
open secret that what the Guild wants the Guild gets. Real power rests
in the election of the Guild officers and everyone knows it.
Game Role: A source of characters and or problems.
World Role: Live their lives.
Relative Influence: Major. Youn are one of the charter
powers signing the Zantree Alliance and have a great deal of influence
on that body.
Public or Secret?: Public
Publicly Stated Goal: Make money and friends, in that
order.
Relative Wealth: Great. Youn own 65% of the cargo
carrying capacity in the Zantree Alliance.
Group advantages: Diplomacy and trading. Most Youn,
most, can talk a snake out of its skin. Those Youn that do not hone
this skill or take it for granted are known by a special and disgusting
word; 'poor'. On the principle that you get more flies with honey than
with vinegar Youn have a dozen ways to say "yes, but almost" and "no,
but might be yes if you give a little". Exacting races like the Kee
consider them prevaricating, and dishonest. Direct races like the
Tabooists find the talk-around tiring. Say what you want and get it
over with. To the Youn it is all part of the game.
Special Abilities: Youn are sensitive to subsonic air
vibrations due to their whiskers.
Group disadvantages: Youn are know as money grubbing
capitalists, and that doesn't sit well in all places. Their positive
trading reputation can work against them in certain circles.
Those who favor them: People with goods to move, places
to get, or being paid by them.
Those opposed to them: Socialists, merchants that are
not part of their Guild, Ferengi, Orions.
Area of Operation: The Zantree alliance, Oz node,
Balmorian Federation, edges of the Klingon Empire and the implosion
zone.
Headquarters Location: Tilayoun
Public Face: We have it, you need it. You have it, we want
it. Will buy, sell, and trade.
Notable Members: None as of yet.
History of the Organization: The Youn have experienced
the usual ups and down of any species in the pre warp years. It wasn't
until they moved out among the stars that the Youn specialty of trading
developed. True, being a Trader was the glamor profession that seldom
if ever equaled the fantasy around it. But it was one trade among many.
Once the Youn moved into
space Trading became the consuming passion. The Youn hire the Kee as
accountants, the Poong to do the computer programing and so forth. They
now have a field wide open enough to indulge the universal desire to be
a Trader.
The signing of the Zantree
Alliance put the Youn in the driver seat where trading was concerned.
The recent Kliges'chee Troubles have wiped out those concessions, but
the arrival of the Federation on the scene has tossed the door wide
open. A galaxy awaits to be traded with.
This is a work of fiction. All characters, places, and
situations are fictional. Any resemblance to persons, places, or
situations living or dead is coincidental.
© Garry Stahl: 1997-2006 unless other Copyrights
apply. All rights reserved, re-print only with permission.
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