Sharidin

Created by: Garry Stahl
Appearance: STB-600 game
Number of Members: 50,000 +/-
Nature of Members: Digigrade flurries. Descended from arboreal omnivores they some what resembled squirrels.
Organization: Multi-world Empire, or did.
Game Role: Something to help
World Role: Source of Aneilog written script.
Relative Influence: None
Public or Secret?: Secret, unless you ask.
Publicly Stated Goal: No goals
Relative Wealth: You can't take it with you
Group disadvantages: Nearly extinct
Those who favor them: Aneilogs still use their script, and mourn their passing.
Those opposed to them: Kliges'chee, and they won.
Area of Operation: Between Oz and the Kliges'chee implosion zone.
Headquarters Location: Sharid asteroid belt.
Public Face: Defenders to the last.
Notable Members: Admiral Chichur: The last Warlord of the Sharidin. He was calling down death on the Kliges'chee right to the moment the planet busters cracked his bunker 5 miles under the planet surface.
History of the Organization: The Sharidins where some 700 years ahead of Earth. They had a large and wealthy Empire. They dealt fairly and followed their own version of the Prime Directive with pre-warp worlds. One of their most recent contacts was an Ane world called Coventry (now Oz).
       The Kliges'chee were without mercy. The Sharidins without surrender. The Kliges'chee had the greater numbers, Sharndin greater technology did not prevail. The Sharndin did not give a single AU without a lot of liquid methane being spilled. Their no surrender defense gave the Aneilogs time to prepare. The Kliges'chee obsession with wiping them out caused other worlds to get lighter treatment or if not warp capable to be ignored all together.
       Of all the worlds attacked by the remorseless Kliges'chee Shaird was given the most attention. It was blasted until there was no world. The deep instillations continued to fire until the world itself was cracked.
       Once the shooting was over the Comptrollers took stock. Between the destruction of the Sharidin, and the implacable defense of the unknown ones (Encarta) they had paid dearly in ships and drones. It would take centuries before they could advance again. It gave the Zantree time to exist, and arm.
       Aneilogs adopted their script after contact. They had a usable system and Sharidin were frequent enough visitors. They have continued to use the script, and it is the only remaining known evidence of the Sharidin culture.
       Recent developments indicate the Sharidin might not be hopelessly beyond the grave. A blasted Sharidin ship with sleeper tubes was recently recovered. The 18 survivors have been recovered and are gaining in health.
       From their records a Sharidin archaeological expedition was discovered, some 50,000 strong after the 600 years of isolation.
 
 

This is a work of fiction. All characters, places, and situations are fictional. Any resemblance to persons, places, or situations living or dead is coincidental.

© Garry Stahl: 1997-2006 unless other Copyrights apply. All rights reserved, re-print only with permission.

 
 
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