Section 28
Created by: Susan Stahl
Appearance: None yet
Number of Members: Several thousand.
Nature of Members: Member of Starfleet.
Organization: Military
Game Role: A super secret organization of
goodness.
World Role: Decrease war and violence.
Relative Influence: Moderately major.
Public or Secret?: Open secret. The group is
admitted to if asked, but its operations are kept the utmost secret.
Publicly Stated Goal: Create senseless peace
and acts of random kindness.
Relative Wealth: They can call on the
resources of Starfleet.
Group advantages: Secret, they could not do
what they do in the open.
Special Abilities: Everything ever learned
about manipulating sentient populations and individuals.
Group disadvantages: Secret, if they are found
out it is often worse than if they were never there.
Those who favor them: People that love peace,
if they knew about them.
Those opposed to them: People that see benefit
in war.
Area of Operation: The Greater Federation
sphere of influence.
Headquarters Location: Crystal City, Glade.
Section 28 was placed on Glade due to the fact it was closer to the
action at the time of its creation.
Public Face: They do not have a public face.
Notable Members: Admiral Hiram
Kinkade: Founder. Kinkade set down the principles under which
the Section operates.
History of the Organization: In 2267 Admiral
Kinkade was once
again reading a report of the bush wars that were pushed by the
Klingons or other powers onto third parties. He considered that a
counter organization that was not visible, might be better able to
counter outside influences or even to stop wars before they got
started. He reasoned that fewer outbreaks of war would be fewer tight
spots for his Starship crews.
To this end Section
28 was created. With a mandate to peaceably
convince people that war is not what they want by means of propaganda
and guerrilla diplomacy. Section 28 works in total secrecy because more
often than not they could not work at all if the target of their
efforts knew they were working.
The average Section
28 operative comes across more as a psychologist than a spy, and the comparison is accurate. Section 28
operatives have to be experts in all the forms of psychological
manipulation and propaganda. They intensively study the cultures they
are moving into and integrate themselves. They seek out those seeking
peace to advise, suggest, and plan strategies to achieve that. Always
under the radar and without a clue that the Federation has anything to
do with it. It takes a special kind of dedication to be satisfied with
the results of the work alone.
The primary work of
Section 28 is done among independent worlds
often those that would be under PD protection if a third party had not
stuck their nose in. They often work in places where the Federation and
especially Starfleet would be violently opposed. It is always their
mandate to make peace an internal desire, never imposed from outside.
This is a work of fiction. All characters,
places, and situations are fictional. Any resemblance to persons,
places, or situations living or dead is coincidental.
© Garry Stahl: 2009 unless
other Copyrights apply. All rights reserved, re-print only with
permission.
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