Symbol (Enchantment/Charm)
Level: 8
Range: Touch
Components: V, S, M
Duration: Special
Casting Time: 8
Area of Effect: 30 yards
Saving Throw: Special
A symbol creates magical runes affecting creatures that pass over, under or pass through a portal upon which the symbol is inscribed, or see said symbol presented to them. To cast the spell the practictioner writes the symbol on what ever surface he desires. Likewise the spellcaster is able to place the symbol of his choice, using any one of the following.
- Discord: All creatures within 30 yards are affected, and immediately fall to loud bickering and arguing. The bickering lasts for5d4 rounds.
- Fear: This symbol causes an extra-strong Fear spell, all saves are at -4.
- Hopelessness: All creatures within 30 yards are affected and must turn back in dejection unless they save vs. spell. Affected creatures will submit to the demands of an opponent.
- Insanity: All creature within 30 yards either fall into a catatonic state or become psychotic paranoid, 50% chance of either. A remove curse or other such spell will relieve this condition.
- Pain: All creatures are affected with wracking pains shooting through their bodies. This causes a -2 penalty to dexterity and a -4 penalty to attack dice for 2d10 rounds.
- Sleep: All creatures under 8+1 hit dice fall into a catatonic slumber and cannot be awakened for 1d12 +4 turns.
- Stunning: All creatures in a area of effect are stunned for 3d4 round, they will drop all held objects.
The type of symbol cannot be determined with viewing it and thus activating the spell.
The material component is the special ink that the symbol must be written with.
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The Above is a work of fiction. All professions are fictional, any resemblance to professions living or dead is coincidental.
Copyright © Garry Stahl: December 2000. All rights reserved, re-print only with permission.