Masamune Shirow
Posted: Tue Mar 24, 2020 5:19 am
Masamune Shirow is a noted Manga writer and artist. His style is distinctive, as are the types of stories he tells.
Shirow was an engineering illustrator when he was young, and so he designs mechs, hard suits and other sci fi gear for his stories with an eye towards what could work, and making sure the angles and articulations are not the sorts of things that would bother Garry.
Shirow is also sort of a gun bunny, so you can tell he's talked with "Operators" and has gotten briefed on actual tactical training and tactics that work.
For instance I recall reading one of his characters talking about how much ammunition is appropriate for a stealthy reconnaissance mission. Three magazines. Max. If you need more than that, you're fucked. You carry more than that, you rick weighing yourself down and making noise.
You want to design your mission, if its a stealth recon to minimize the risk of enemy contact. Ideally you should come and go and the enemy should not know you were there or be bothered in any way. If you can't do that, adjust your plan, or call it off, because it's too risky and you're actually doing a different kind of mission
So yeah, the sorts of things that thoughtful operators might plan.
And then he designs protagonists that are Batman level over the top bad asses and has these insane action adventure power fantasies about them.
So Deunan will lecture her squad about over packing for a recon mission and wind up taking on a microtank with a 9mm pistol and winning because she's that bad ass.
Motoko Kusigani, the protagnist of Ghost in the shell is like that. Superior bad ass.
And, don't forget the cheesecake. Shirow loves his cheesecake.
So you wind up with a Batman level badass who spends a lot of season one dresses like this at her OFFICE.
Not kidding she snaps to salutes and discusses criminal and anti-terror investigations with her chess master Boss dressed like that.
Shirow was an engineering illustrator when he was young, and so he designs mechs, hard suits and other sci fi gear for his stories with an eye towards what could work, and making sure the angles and articulations are not the sorts of things that would bother Garry.
Shirow is also sort of a gun bunny, so you can tell he's talked with "Operators" and has gotten briefed on actual tactical training and tactics that work.
For instance I recall reading one of his characters talking about how much ammunition is appropriate for a stealthy reconnaissance mission. Three magazines. Max. If you need more than that, you're fucked. You carry more than that, you rick weighing yourself down and making noise.
You want to design your mission, if its a stealth recon to minimize the risk of enemy contact. Ideally you should come and go and the enemy should not know you were there or be bothered in any way. If you can't do that, adjust your plan, or call it off, because it's too risky and you're actually doing a different kind of mission
So yeah, the sorts of things that thoughtful operators might plan.
And then he designs protagonists that are Batman level over the top bad asses and has these insane action adventure power fantasies about them.
So Deunan will lecture her squad about over packing for a recon mission and wind up taking on a microtank with a 9mm pistol and winning because she's that bad ass.
Motoko Kusigani, the protagnist of Ghost in the shell is like that. Superior bad ass.
And, don't forget the cheesecake. Shirow loves his cheesecake.
So you wind up with a Batman level badass who spends a lot of season one dresses like this at her OFFICE.
Not kidding she snaps to salutes and discusses criminal and anti-terror investigations with her chess master Boss dressed like that.