Starfleet

Created By: Gene Roddenberry, description by Garry Stahl
Number of Members: 80 million
Nature of Members: individuals
Organization: Quasi Military
Game Role: Framework for PC involvement in plots.
World Role: Protection of the UFP, and exploration.
Relative Influence: Major Player. Starfleet can and does play a major role in interstellar politics. The decisions of members can have a huge influence on the present and future of billions of lives.
Public or Secret?: Public
Publicly Stated Goal: To seek out new life and new civilization, to protect and defend the Federation and it's people.
Relative Wealth: Wealthy. All member's needs are cared for. Luxuries can be gained by saving.
Group advantages: Power Starfleet maintains a fleet of 40,000 starships, members crew and support these ships in their mission.
Wealth. Starfleet has vast resources at its disposal. members are expect to employ these resources to the best advantage of the stated mission.
Contacts: Starfleet members and former Starfleet members are found in the top levels of society.
Special Abilities: Possession of Starships and military technology.
Group disadvantages: Code of ethics and discipline. Members are expected to lay down their lives if required to protect often difficult and boorish people that just happen to be Federation citizens.
Special Disadvantages: Dedicated foes which must be opposed and cannot be ignored or dealt with in an "efficient manner".
Who belongs: Any member of the Federation that can meet the group standards.
Those who favor them: Most of the UFP, most of the time, anyone just rescued.
Those opposed to them: Anti military organizations, foes of the UFP, Pirates and Raiders.
Area of Operation: Federation wide or even beyond the Federation
Headquarters Location: San Francisco, Earth
Public Face: Bright eyed, strong chinned explorers and protectors of the innocent.
Notable Members: Many past and present.
History of Organization: Better described elsewhere.
 
 

This is a work of fiction. All characters, places, and situations are fictional. Any resemblance to persons, places, or situations living or dead is coincidental.

© Garry Stahl: 1997-2006 unless other Copyrights apply. All rights reserved, re-print only with permission.

 
 
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