Character Pitch for Sat Game #1

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jayphailey
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Joined: Tue May 29, 2018 7:50 pm

Character Pitch for Sat Game #1

Post by jayphailey » Sat Feb 08, 2020 8:28 am

Character Pitch 1

William Daniels Cat

Bill D Cat is a sentient house cat. He is a rogue/sorceror

He can speak human languages. His paws are little mixed paw/hands, but don't seem to be obviously hands unless observed carefully. He has low light vision, a good sense of smell and excellent hearing.

His attitude is typical cat. He seems aloof to people who don't speak cat. But if he gains some friends to help him survive monsters, he's good with that.

His current mission is to poke into this new house in his territory and pee on pieces of it to let all cats know that it's HIS and on HIS territory.

Bill D Cat has a couple of cat ladies who think he belongs to them (Such charmingly naive hubris) If he gets shiny things, he shares those with his ladies because they seem to like them. He understands money but pretends not to because it's unseemly for cats to focus on such things. Unless they are reflecting light. But his ladies keep houses that are warm and dry and they share food, so giving them monies seems like a good idea.

Rogue seems like a natural choice, Sorceror explains why he's sentient (dragon blood somewhere along the line) and gives him some magical offensive defensive roles.

Sorceror because they don't have to memorize spells and tote books around.

I figure he has a big bump to DEX and CHA, but a minus on CON and hit points, since he weighs, like 15 or 20 lbs.

I Figure a bump to DEF for small size and improved evasion because cats are fast and good at slipping away.

He is all black with golden eyes.

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Innkeeper
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Re: Character Pitch for Sat Game #1

Post by Innkeeper » Sat Feb 08, 2020 6:34 pm

Interesting character, but why would Bill adventure? Ambivalent about shinys and a cat, which don't generally look for trouble.

There are different bloodlines. (Somewhere, for some reason, a Dragon fucked a cat.)

I suggest the shapechanger bloodline. That gives you options.
https://www.d20pfsrd.com/classes/core-c ... bloodline/

Being cat will take care of the stat adjustments. The size adjustment will remove strength and add armor class.
      • Creature Size Size
        Modifier1,4 Special Size
        Modifier2 Size Modifier to
        Fly4 Size Modifier to
        Stealth4 Space Natural
        Reach3 Typical
        Height/Length3 Typical
        Weight3
        Fine +8 -8 +8 +16 1/2 ft. 0 6″ or less 1/8 lb. or less
        Diminutive +4 -4 +6 +12 1 ft. 0 6″ to 1 ft. 1/8 lb. – 1 lb.
        Tiny +2 -2 +4 +8 2-1/2 ft. 0 1′ to 2 ft. 1-8 lbs.
        Small +1 -1 +2 +4 5 ft. 5 ft. 2′ to 4 ft. 8-60 lbs.
        Medium +0 +0 +0 +0 5 ft. 5 ft. 4′ to 8 ft. 60-500 lbs.
        Large (tall) -1 +1 -2 -4 10 ft. 10 ft. 8′ to 16 ft. 500-4000 lbs.
        Large (long) -1 +1 -2 -4 10 ft. 5 ft. 8′ to 16 ft. 500-4000 lbs.
        Huge (tall) -2 +2 -4 -8 15 ft. 15 ft. 16′ to 32 ft. 2-16 tons
        Huge (long) -2 +2 -4 -8 15 ft. 10 ft. 16′ to 32 ft. 2-16 tons
        Gargantuan (tall) -4 +4 -6 -12 20 ft. 20 ft. 32′ to 64 ft. 16 – 125 tons
        Gargantuan (long) -4 +4 -6 -12 20 ft. 15 ft. 32′ to 64 ft. 16 – 125 tons
        Colossal (tall) -8 +8 -8 -16 30 ft. 30 ft. 64 ft. or more 125 tons or more
        Colossal (long) -8 +8 -8 -16 30 ft. 20 ft. 64 ft. or more 125 tons or more

        1 A creatures size modifier applies to its attacks and Armor Class.
        2 A creatures special size modifier applies to it’s Combat Maneuver Bonus (CMB) and Combat Maneuver Defense (CMD).
        3 These values are typical for creatures of the indicated size. Some exceptions exist.
        4 A different size modifier applies to Fly and Stealth skill checks a creature makes.
-- The Innkeeper

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