Profile - Kizolla
Posted: Mon Dec 09, 2019 6:26 am
Profile - Kizolla
Name: Kizolla
Created by: Jay
Summary: An Orion World out on the fringes of the Federation
Game Role: Maybe an interesting encounter
World Role: An Orion World.
Orion Worlds are neutral by treaty.
Solar System:
Kizolla system (Neutral)
Affiliation:
Orion/Neutral. In the early days of the Federation, the Orions and Federation signed a treaty that allowed any Orion World to be neutral within Federation Territory and to allow free passage of Orion vessels between said worlds. The Federation didn't know what that implied but has stuck to the treaty.
Orion worlds are found all over the place. The Federation aggressively woos all the "new" Orion worlds they encounter with a mixed record of success. Any given Orion World decides it's own status within the treaty, although they are treated as neutral by default until the world in question decides.
Kizolla quickly decided to go with the Orions.
Inhabited planets:
Kizolla the second planet in the system
Planet 1 has amining station
Xamius has a small science station
Planet 4 has a small mining/science station
Other planets:
1 Hot Rockball - Not too shabby for mining
2 Kizolla
3 - Super Jupiter. Xamius. This monster has 200 moons and a ring system occasionally visible from Kizolla. It dominates the Kizolla system.
4 - Lonely iceball, probably a lost moon from Xamius. Has interesting volatiles and compounds.
Stations and other objects
Kizolla High Port - this is a neutral zone for the planet and visitors. It rents space to various entities interested in space commerce.
It has moderate shp facilities. They are working on building more, but it's expensive for them.
Fueling Station - an anti-matter refinery. Primitive and expensive, its supply rate is low. The Kizollans are working on upgrades and laying the ground work for a better one.
Hot Box - Mining Station on Planet 1. This station handles smelting ores into metals, and shipping metals to Kizolla. This is expensive and difficult, due to the heat and radiation of being close to the Primary.
The Kizollans are bootstrapping their robotics technology without much help from the outside. They are getting better and better.
Ship Facilities:
Moderate - they can repair small to medium-sized ships. If a large ship pulled up and asked for help, they'd do their best.
But they are bootstrapping their technology and knowledge base without much help from outside, so for them, this stuff is expensive and hard-won.
They don't get a lot of traffic due to their distance from any place that is currently interesting.
Locations:
The five capital cities are each unique and interesting in their own ways
Kizolla has crystal caves and The Pink Forest, as well as the usual very nice areas for visiting.
Most of the really good areas have a Kizollan city on top of them or nearby and an expensive resort where the location can be fully enjoyed for a luxurious price.
Each of the five Cities has its own ground base, which will allow anyone who can land to land, and conduct any possible business.
If Kizolla was closer it would be a popular free port. As it is, traffic is too rare.
Environmental notes:
The Environment has mostly recovered from an industrial age, but scars can still be found.
General Tech level:
Early to mid 23rd century, not evenly distributed. Spots of higher technology.
They are building in Manufacturing to complete Fusion and replicator build in.
They can build good class 6 to class 8 weapons and can stretch to class 10, but not all that well. Their production is slow since they don't have the infrastructure to build a lot
In places, the tech level is still 1890s. Modernity costs money and not everyone has enough, yet
Government
Kizolla is run by a council of 5 noble families. Each House has a gaggle of companies that conduct economic and technical operations. Each Company has a flock of subsidiaries, partners and allied businesses that help it conduct operations.
Some of the smaller companies serve more than one house.
So it looks like a Corporate government where only certain people get to own stock in the five major corporations that run and influence life on Kizolla.
Some companies have been established to conduct operations for all five Major houses but to allow them to distribute costs. Kizolla High Port is one such operation.
Everyone pitches in for the Kizolla Space Guard, which acts as space defense, law enforcement and rescue.
Even the Ferengi are impressed by the complexity and flexibility of this system. Multiple types of currency are used. GPL was taken up as soon as it was introduced but isn't widely used, because not much GPL comes to Kizolla.
Population:
Approximately 3 billion
90% Gold/Rudy Orions
10% Green Orions
There are Ferengi and Nausicaan visitors, as well as occasional visits by others, but not enough to be statistically significant.
Races present
Gold/Ruddy Orions
Green Orions
Galactic Orions
Ferengi
Nausicaans
Na'kuhl
Humans
Cultural notes
The Residents of each of the five areas of Kizolla are propagandized and inculcated that their nation is the best one ever. Even the ones who aren't uber patriots will tend to default to preferring the one they know.
Green Orions are still held in slavery. This is chattel slavery. Greens are used as farm labor, grunt labor, sex workers and so on. The Larger Kizolla culture regards Greens as dangerously violent and insane, suitable only for being held captive and worked. Right thinking Kizollans consider Greens to be humanoid animals. They cling to this with intensity.
Languages:
Kizolla had lots of independent languages that had evolved from old Orion. Modern Orion is becoming the Lingua Franca. There are translator programs for almost all
Military:
Each House has its own security forces, intended to dissuade other houses from invading. In the past wars were fought, including large ones.
But this has declined after contact.
Now, the Kizollan House Forces are mainly for keeping order within each house's territory.
Kizolla has a handful of older ships, captured from pirates or sold to them by Botchok based houses. These are expensive for the Kizollans to maintain, but they keep these ships shipshape and ready to roll.
Kizolla has been the subject of attacks and raids in the past, but none have occurred recently.
Strategic Importance:
Very little currently. Kizolla is far away from anything else interesting, and on the edge of known space. A Few Scouts are probing the area looking for more interesting things. Not with much success.
Relations:
Orions: The Kizollans were disappointed by the benign neglect Botchok treated them with. Botchok will not gove them any technology, they have to buy it. The prices are high compared to Kizolla's economy, making development a tough struggle.
The Kizollans return this indifference. To non-Orions, they present a unified front, but the Kizollans are struggling to find a way to get a better hold in the Galactic Economy and build up their own economy.
Ferengi: The Kizollans greeted the Ferengi with suspicion and careful cynicism. Over time, they have built up a relationship with certain Ferengi traders. As with the Orions, the Ferengi are charging top prices for new technology, so this slows Kizolla's development into a modern world. Ferengi ships can come and go from Kizolla and purchase services, but they get no breaks unless they buy them in other ways.
The Nausicaans: The Nausicaans have refused to trade technology with the Kizollans, causing some anger and hard feelings. On the other hand, Nausicaan Mercenaries are always good for training space and ground forces in combat, so there is some business between the two. The Nausicaans view Kizolla as a possible rival on their frontier and so trade and interact diffidently.
The Na'khul: The Nak'khul, likewise, show little interest in technology trading. They, too view the Kizollans as a potential source of future problems. However, there is a small trickle of trade including some technology upgrades.
The Federation: The Federation has a distant relationship with Kizolla, in both senses of the term. Forewarned by Botchok, the Kizollans see the Federation as "The Bad Guys" and people who want to dominate them. The advanced nature of Federation starships makes the Kizollans unhappy. Federation Diplomatic overtures have not amounted to much. Federation information seeking has gathered a good read of publicly available information for Kizzola, but secrets of the 5 ruling houses and their complex relationships remain closed books.
No one else is close enough for regular contact.
Advantages:
Their economy is robust and self-reliant if small compared to galactic powers. Their Engineering R&D Budget is large and they have examples to look at.
Weaknesses:
Racism in their domestic and foreign policy hurts their ability to form closer economic bonds with neighbors.
A modern economy has little room and no need for Chattel slaves, so there is a "Green Problem" working up.
Federation offers to buy every green they can get a hold of are on hold as the Kizollans poke the idea to see if there's any downside for them.
Rumors and hints
There is a rumor that The Orion Syndicate has some relationship with one of the Kizollan Houses, or maybe more than one. But which ones change with each telling.
Kizolla is a free port for any Orion Pirate or Scout Who wants to stop by. But they get little traffic due to distance and lack of easy targets.
It's said that the Kizollans would totally agree to sell their greens to the Federation for the right price, but the Federation is leery because that price is technology.
A Ferengi Trade and Development organization is working on forming a relationship with the Kizollans, in exchange for support for Ferengi ships. But this runs into the same problem - the Kizollans are ready to agree, but their price is modern technology, and the Ferengi aren't sure they want to give this to the Kizollans.
There may be a free green underground on Kizolla. Or this may be a trap meant to lure escaped slaves to their doom.
Name: Kizolla
Created by: Jay
Summary: An Orion World out on the fringes of the Federation
Game Role: Maybe an interesting encounter
World Role: An Orion World.
Orion Worlds are neutral by treaty.
Solar System:
Kizolla system (Neutral)
Affiliation:
Orion/Neutral. In the early days of the Federation, the Orions and Federation signed a treaty that allowed any Orion World to be neutral within Federation Territory and to allow free passage of Orion vessels between said worlds. The Federation didn't know what that implied but has stuck to the treaty.
Orion worlds are found all over the place. The Federation aggressively woos all the "new" Orion worlds they encounter with a mixed record of success. Any given Orion World decides it's own status within the treaty, although they are treated as neutral by default until the world in question decides.
Kizolla quickly decided to go with the Orions.
Inhabited planets:
Kizolla the second planet in the system
Planet 1 has amining station
Xamius has a small science station
Planet 4 has a small mining/science station
Other planets:
1 Hot Rockball - Not too shabby for mining
2 Kizolla
3 - Super Jupiter. Xamius. This monster has 200 moons and a ring system occasionally visible from Kizolla. It dominates the Kizolla system.
4 - Lonely iceball, probably a lost moon from Xamius. Has interesting volatiles and compounds.
Stations and other objects
Kizolla High Port - this is a neutral zone for the planet and visitors. It rents space to various entities interested in space commerce.
It has moderate shp facilities. They are working on building more, but it's expensive for them.
Fueling Station - an anti-matter refinery. Primitive and expensive, its supply rate is low. The Kizollans are working on upgrades and laying the ground work for a better one.
Hot Box - Mining Station on Planet 1. This station handles smelting ores into metals, and shipping metals to Kizolla. This is expensive and difficult, due to the heat and radiation of being close to the Primary.
The Kizollans are bootstrapping their robotics technology without much help from the outside. They are getting better and better.
Ship Facilities:
Moderate - they can repair small to medium-sized ships. If a large ship pulled up and asked for help, they'd do their best.
But they are bootstrapping their technology and knowledge base without much help from outside, so for them, this stuff is expensive and hard-won.
They don't get a lot of traffic due to their distance from any place that is currently interesting.
Locations:
The five capital cities are each unique and interesting in their own ways
Kizolla has crystal caves and The Pink Forest, as well as the usual very nice areas for visiting.
Most of the really good areas have a Kizollan city on top of them or nearby and an expensive resort where the location can be fully enjoyed for a luxurious price.
Each of the five Cities has its own ground base, which will allow anyone who can land to land, and conduct any possible business.
If Kizolla was closer it would be a popular free port. As it is, traffic is too rare.
Environmental notes:
The Environment has mostly recovered from an industrial age, but scars can still be found.
General Tech level:
Early to mid 23rd century, not evenly distributed. Spots of higher technology.
They are building in Manufacturing to complete Fusion and replicator build in.
They can build good class 6 to class 8 weapons and can stretch to class 10, but not all that well. Their production is slow since they don't have the infrastructure to build a lot
In places, the tech level is still 1890s. Modernity costs money and not everyone has enough, yet
Government
Kizolla is run by a council of 5 noble families. Each House has a gaggle of companies that conduct economic and technical operations. Each Company has a flock of subsidiaries, partners and allied businesses that help it conduct operations.
Some of the smaller companies serve more than one house.
So it looks like a Corporate government where only certain people get to own stock in the five major corporations that run and influence life on Kizolla.
Some companies have been established to conduct operations for all five Major houses but to allow them to distribute costs. Kizolla High Port is one such operation.
Everyone pitches in for the Kizolla Space Guard, which acts as space defense, law enforcement and rescue.
Even the Ferengi are impressed by the complexity and flexibility of this system. Multiple types of currency are used. GPL was taken up as soon as it was introduced but isn't widely used, because not much GPL comes to Kizolla.
Population:
Approximately 3 billion
90% Gold/Rudy Orions
10% Green Orions
There are Ferengi and Nausicaan visitors, as well as occasional visits by others, but not enough to be statistically significant.
Races present
Gold/Ruddy Orions
Green Orions
Galactic Orions
Ferengi
Nausicaans
Na'kuhl
Humans
Cultural notes
The Residents of each of the five areas of Kizolla are propagandized and inculcated that their nation is the best one ever. Even the ones who aren't uber patriots will tend to default to preferring the one they know.
Green Orions are still held in slavery. This is chattel slavery. Greens are used as farm labor, grunt labor, sex workers and so on. The Larger Kizolla culture regards Greens as dangerously violent and insane, suitable only for being held captive and worked. Right thinking Kizollans consider Greens to be humanoid animals. They cling to this with intensity.
Languages:
Kizolla had lots of independent languages that had evolved from old Orion. Modern Orion is becoming the Lingua Franca. There are translator programs for almost all
Military:
Each House has its own security forces, intended to dissuade other houses from invading. In the past wars were fought, including large ones.
But this has declined after contact.
Now, the Kizollan House Forces are mainly for keeping order within each house's territory.
Kizolla has a handful of older ships, captured from pirates or sold to them by Botchok based houses. These are expensive for the Kizollans to maintain, but they keep these ships shipshape and ready to roll.
Kizolla has been the subject of attacks and raids in the past, but none have occurred recently.
Strategic Importance:
Very little currently. Kizolla is far away from anything else interesting, and on the edge of known space. A Few Scouts are probing the area looking for more interesting things. Not with much success.
Relations:
Orions: The Kizollans were disappointed by the benign neglect Botchok treated them with. Botchok will not gove them any technology, they have to buy it. The prices are high compared to Kizolla's economy, making development a tough struggle.
The Kizollans return this indifference. To non-Orions, they present a unified front, but the Kizollans are struggling to find a way to get a better hold in the Galactic Economy and build up their own economy.
Ferengi: The Kizollans greeted the Ferengi with suspicion and careful cynicism. Over time, they have built up a relationship with certain Ferengi traders. As with the Orions, the Ferengi are charging top prices for new technology, so this slows Kizolla's development into a modern world. Ferengi ships can come and go from Kizolla and purchase services, but they get no breaks unless they buy them in other ways.
The Nausicaans: The Nausicaans have refused to trade technology with the Kizollans, causing some anger and hard feelings. On the other hand, Nausicaan Mercenaries are always good for training space and ground forces in combat, so there is some business between the two. The Nausicaans view Kizolla as a possible rival on their frontier and so trade and interact diffidently.
The Na'khul: The Nak'khul, likewise, show little interest in technology trading. They, too view the Kizollans as a potential source of future problems. However, there is a small trickle of trade including some technology upgrades.
The Federation: The Federation has a distant relationship with Kizolla, in both senses of the term. Forewarned by Botchok, the Kizollans see the Federation as "The Bad Guys" and people who want to dominate them. The advanced nature of Federation starships makes the Kizollans unhappy. Federation Diplomatic overtures have not amounted to much. Federation information seeking has gathered a good read of publicly available information for Kizzola, but secrets of the 5 ruling houses and their complex relationships remain closed books.
No one else is close enough for regular contact.
Advantages:
Their economy is robust and self-reliant if small compared to galactic powers. Their Engineering R&D Budget is large and they have examples to look at.
Weaknesses:
Racism in their domestic and foreign policy hurts their ability to form closer economic bonds with neighbors.
A modern economy has little room and no need for Chattel slaves, so there is a "Green Problem" working up.
Federation offers to buy every green they can get a hold of are on hold as the Kizollans poke the idea to see if there's any downside for them.
Rumors and hints
There is a rumor that The Orion Syndicate has some relationship with one of the Kizollan Houses, or maybe more than one. But which ones change with each telling.
Kizolla is a free port for any Orion Pirate or Scout Who wants to stop by. But they get little traffic due to distance and lack of easy targets.
It's said that the Kizollans would totally agree to sell their greens to the Federation for the right price, but the Federation is leery because that price is technology.
A Ferengi Trade and Development organization is working on forming a relationship with the Kizollans, in exchange for support for Ferengi ships. But this runs into the same problem - the Kizollans are ready to agree, but their price is modern technology, and the Ferengi aren't sure they want to give this to the Kizollans.
There may be a free green underground on Kizolla. Or this may be a trap meant to lure escaped slaves to their doom.